![]() ![]() This feat has been heavily customized on Arelith, read more about it here. -usefeat divinesmite works for use on current targetĮvery 4 levels, a Blackguard receives +1 DC when using Arelith's custom poisons.Divine Smite has a customized implementation, see the Divine Smite table below.Divine Smite shares the character's weapon threat range and critical multiplier, with the exception of bonuses granted by Weapon Master feats. A single use refreshes every 3 minutes, Extra Smiting halves the refresh time to 1.5 Minutes. ![]() You can save up to a single use of this skill, Extra smiting allows you to save up to 3 uses. Cooldown is 6 seconds between use, increased by 1 second per Great Smiting feat. Adds Charisma Modifier to AB and class levels to damage (Capping at 20). This bonus increases to +4 at level 5, +6 at level 8, and becomes Fear Immunity at level 9. When a Blackguard uses this spell-like feat on themselves, the +4 STR bonus is also automatically applied to the Blackguard's first active summon (And doesn't apply to familiars, even if they're the only active summon.).Ī Blackguard is conditioned to charge into battle against even the most fearsome of opponents and gains a +2 bonus to saving throws vs fear. 10 minute cooldown, but is also now self-target only.Once the Blackguard has reached class level 10, the feat's duration is hours per caster level. Lasts a number of turns equal to caster level.Abyssal if Chaotic or Neutral.įor specifics, read Summoning Changes which details how summons are changed on Arelith and Summons which details each specific summon stream and what is summoned at each tier of the stream. Only evil and +6 BAB.īlackguards on Arelith gain access to divine wands. Hide Ranks and Cleave are not necessary to take blackguard levels anymore. Unavailable epic feats: epic weapon specialization, outsider shape, construct shape, dragon shape, undead shapeĪura of Despair, Unholy Accuracy, ACP +5 DCīlackguards on Arelith gain access to Bluff, Listen, Sail and Spot as class skills. In other words, at levels 13, 16, and 19.Įpic blackguard bonus feats: armor skin, epic fiendish servant, epic prowess, epic reputation, epic toughness, epic weapon focus, great smiting, improved combat casting, improved sneak attack, overwhelming critical, perfect health, planar turning Hit points rolls on Arelith are always maximum.īull's strength, dark blessing, Divine Smite, fearless +2Ĭreate undead, turn undead, Stream: Zombiesīonus feats: The epic blackguard gains a bonus feat every three levels. Unavailable feats: craft wand, scribe scroll, weapon specialization Skill points: 4 + int modifier (( 4 + int modifier) * 4 at 1st level)Ĭlass Skills: bluff, concentration, craft mastery, discipline, heal, intimidate, leadership, listen, lore, parry, ride, sail, spot, taunt Proficiencies: armor (light, medium, heavy), shields, weapons (martial, simple) The #Roleplay Tips section provides suggestions for character development. Mechanical changes are included in the #Class Mechanics on this page and explained in the #Arelith Changes section. Arelith Blackguards enjoy many changes that benefit their spell-like abilities and summons. ![]()
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